Computer music — is a term that was originally used within academia to describe a field of study relating to the applications of computing technology in music composition; particularly that stemming from the Western art music tradition. It includes the theory and … Wikipedia
Computer-aided industrial design — (CAID) is a subset of computer aided design (CAD) that includes software that directly helps in product development. Within CAID programs designers have the freedom of creativity, but typically follow a simple design methodology: Creating… … Wikipedia
Creativity — For other uses of Creativity , see Creativity (disambiguation). Human intelligence Abilities and Traits Abstract thought Communication … Wikipedia
creativity — /kree ay tiv i tee, kree euh /, n. 1. the state or quality of being creative. 2. the ability to transcend traditional ideas, rules, patterns, relationships, or the like, and to create meaningful new ideas, forms, methods, interpretations, etc.;… … Universalium
Creativity, action, service — This article is part of a series on the International Baccalaureate IB programmes: Primary Years Programme (PYP) Middle Years Programme (MYP) Diploma Programme (DP) Institutions: International Baccalaureate (formerly IBO) United World Colleges … Wikipedia
Computational creativity — (also known as artificial creativity, mechanical creativity or creative computation) is a multidisciplinary endeavour that is located at the intersection of the fields of artificial intelligence, cognitive psychology, philosophy, and the arts.… … Wikipedia
Convex Computer — Corporation was a company that developed, manufactured and marketed vector minisupercomputers and supercomputers for small to medium sized businesses. Their later Exemplar series of parallel computing machines were based on the Hewlett Packard… … Wikipedia
Deep Blue (chess computer) — Deep Blue Deep Blue was a chess playing computer developed by IBM. On May 11, 1997, the machine won a six game match by two wins to one with three … Wikipedia
Human-computer chess matches — This article documents the progress of significant human computer chess matches. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion … Wikipedia
Things a Computer Scientist Rarely Talks About — Infobox Book name = Things a Computer Scientist Rarely Talks About author = Knuth, Donald country = United States language = English subject = Computer Science and Religion publisher = Center for the Study of Language and Information, Stanford,… … Wikipedia